crossthegame.com speed test — 20 Oct 2026
Measured from the wfix.shop server on 20 October 2026 at 15:20 UTC. Grade A (96/100), with the screenshots, the timings and the fixes that matter.
Where the first byte went
- DNS lookup 80 ms 35%
- TCP connect 24 ms 10%
- Server wait 127 ms 55%
Measured on the connection that fetched the HTML. Every other request on the page waits for the end of this bar before it can start.
How this page compares
Every report published here is in this comparison, so it is a reference population of pages tested from one server - not a benchmark of the whole web.
What these numbers mean
- The first byte arrived in 230 ms. That is workable, and the cheapest win left is caching or a warmer connection.
- The page transfers 212.3 KB over 11 request(s), which is lean. Javascript files are 66% of it, so defer what is not needed for the first screen, and drop tags nobody uses.
- The HTML itself arrives zstd-compressed.
- It runs over HTTP/3, so the assets share a connection instead of opening one each.
- 62% of the weight comes from other hosts (analytics, fonts, embeds), which also means their slow day becomes your slow day.
- The largest element painted at 556 ms, inside the 2.5 s Google calls good.
- Layout shift is 0.205 (good is under 0.1): something without a reserved size is loading late - an image, an ad, or a font swap.
- The main thread was blocked for 450 ms, so taps and scrolling wait while scripts run.
Fix first: Compress text responses - Turn on brotli (preferred) or gzip for text/css, javascript and text/html in the web server. This is the cheapest win available on almost any site.
Read on one shared server, not a visitor's phone: use it to compare pages against each other, not as a promise about every connection. We fix what these tests find.
Screenshot
What the page looks like
Loaded in headless Chromium on this server. Click an image to open it full size.
Browser render
The same URL loaded in a real browser, so these are the readings curl cannot produce. The grade above is still built from the server measurements.
Page weight by type
What the page is made of
Transfer size, compressed as sent. 11 request(s) in total, 212.3 KB across all of them.
Top issues
Compress text responses
high impact1 text response(s) of 10 KB or more are sent uncompressed, and the document itself is not compressed. That is 131.4 KB of compressible text.
Fix: Turn on brotli (preferred) or gzip for text/css, javascript and text/html in the web server. This is the cheapest win available on almost any site.
Strict-Transport-Security
low impactHSTS is not set, so the first visit on a hostile network can still be downgraded to HTTP.
Fix: Send Strict-Transport-Security with a max-age of at least six months. Add includeSubDomains once every subdomain is HTTPS.
Waterfall
Slowest requests
Each bar is one request's own response time, scaled to the slowest. Assets were fetched in parallel, so the bars overlap in real time rather than stacking. first party third party
| Request | Type | Status | Time | Size |
|---|---|---|---|---|
| https://securepubads.g.doubleclick.net/tag/js/gpt.js 3rd party | javascript | 200 | 678 ms | 131.4 KB |
| https://crossthegame.com/dist/www/images/sc.png | images | 200 | 643 ms | 4.5 KB |
| https://crossthegame.com/dist/www/css/index.css?v=3 | css | 200 | 631 ms | 529 B |
| https://crossthegame.com/dist/www/js/lazyload.min.js | javascript | 200 | 630 ms | 963 B |
| https://crossthegame.com/dist/www/css/cookieconsent.min.css?b=3 | css | 200 | 624 ms | 1.4 KB |
| https://crossthegame.com/dist/www/images/logo.png | images | 200 | 602 ms | 6.5 KB |
| https://crossthegame.com/dist/www/images/lazy.png | images | 200 | 584 ms | 2.8 KB |
| https://www.googletagmanager.com/ns.html?id=GTM-N2BSDC6P 3rd party | html | 200 | 576 ms | 92 B |
| https://crossthegame.com/dist/www/js/cookieconsent.min.js | javascript | 200 | 566 ms | 8.2 KB |
| https://crossthegame.com/dist/www/css/head_foot.css?v=2 | css | 200 | 562 ms | 620 B |
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