cardgames.io speed test — 20 Oct 2026

Measured from the wfix.shop server on 20 October 2026 at 12:45 UTC. Grade A (95/100), with the screenshots, the timings and the fixes that matter.

https://cardgames.io/

20 October 2026 at 12:45 UTC · Free test · report pt_7220702b6476
Grade
A
95/100
Performance100/100
Structure88/100

13 audit(s) passed, 3 need work

First byte (TTFB)134 msmeasured from this server
Fully loaded844 msfirst byte + slowest asset
Requests21document + assets
Page weight236.7 KBcompressed transfer
HTML document27.4 KBgzip
ProtocolHTTP/3AmazonS3

Where the first byte went

  • DNS lookup 57 ms 43%
  • TCP connect 13 ms 10%
  • Server wait 65 ms 49%

Measured on the connection that fetched the HTML. Every other request on the page waits for the end of this bar before it can start.

How this page compares

First bytefaster than 99% of 4,999 pages tested here134 ms against a median of 449 ms
Page weightlighter than 77% of 4,999 pages tested here236.7 KB against a median of 650.5 KB
Fully loadedfaster than 94% of 4,999 pages tested here844 ms against a median of 1.84 s
Requestssends fewer requests than 78% of 4,999 pages tested here21 against a median of 26

Every report published here is in this comparison, so it is a reference population of pages tested from one server - not a benchmark of the whole web.

What these numbers mean

  • The server answered in 134 ms, which is fast: almost all of the wait is the page itself, not the host.
  • The page transfers 236.7 KB over 21 request(s). Javascript files are 40% of it, so defer what is not needed for the first screen, and drop tags nobody uses.
  • The HTML itself arrives gzip-compressed.
  • It runs over HTTP/3, so the assets share a connection instead of opening one each.

Fix first: Compress text responses - Turn on brotli (preferred) or gzip for text/css, javascript and text/html in the web server. This is the cheapest win available on almost any site.

Read on one shared server, not a visitor's phone: use it to compare pages against each other, not as a promise about every connection. We fix what these tests find.

No screenshot for this report.

The headless browser did not capture this page when the test ran, so only the server measurements are shown.

Page weight by type

What the page is made of

Javascript 4 requests
94.5 KB 40%
Images 11 requests
76.7 KB 32%
Fonts 1 request
21.2 KB 9%
Css 1 request
16.4 KB 7%
Other 3 requests
531 B 0%

Transfer size, compressed as sent. 21 request(s) in total, 236.7 KB across all of them.

Top issues

Compress text responses

high impact

1 text response(s) of 10 KB or more are sent uncompressed, and the document itself is not compressed. That is 11.5 KB of compressible text.

Fix: Turn on brotli (preferred) or gzip for text/css, javascript and text/html in the web server. This is the cheapest win available on almost any site.

Render-blocking resources

high impact

6 render-blocking resource(s) in the document head (4 script(s), 2 stylesheet(s)). The page cannot paint until each one arrives.

Fix: Add defer or async to scripts that do not change the first paint, inline the critical CSS, and load the rest with media="print" plus an onload swap.

Cache static assets

medium impact

1 asset(s) answer without a Cache-Control max-age, so browsers revalidate them on every visit.

Fix: Version filenames on change and serve them with a long max-age plus immutable. That is what makes a returning visitor fast.

Waterfall

Slowest requests

JAVASCRIPTcardgames.io/shared/counter/stat.min.js
710 ms
JAVASCRIPTcardgames.io/trans/1.94.0/translate.min.js
670 ms
IMAGEScardgames.io/shared/images/svg/face-2-sad.svg
645 ms
JAVASCRIPTcardgames.io/shared/lib/jquery-3.6.3.min.js
644 ms
IMAGEScardgames.io/shared/images/svg/face-3.svg
641 ms
FONTScardgames.io/shared/images/fonts/Slackey-Regular.woff
634 ms
IMAGEScardgames.io/shared/images/svg/face-2.svg
629 ms
IMAGEScardgames.io/shared/images/svg/face-mike.svg
629 ms
IMAGEScardgames.io/shared/images/favicon32.png
625 ms
IMAGEScardgames.io/shared/images/svg/face-3-sad.svg
622 ms

Each bar is one request's own response time, scaled to the slowest. Assets were fetched in parallel, so the bars overlap in real time rather than stacking. first party third party

RequestTypeStatusTimeSize
https://cardgames.io/shared/counter/stat.min.jsjavascript200710 ms11.5 KB
https://cardgames.io/trans/1.94.0/translate.min.jsjavascript200670 ms17.8 KB
https://cardgames.io/shared/images/svg/face-2-sad.svgimages200645 ms6.8 KB
https://cardgames.io/shared/lib/jquery-3.6.3.min.jsjavascript200644 ms31.1 KB
https://cardgames.io/shared/images/svg/face-3.svgimages200641 ms6.6 KB
https://cardgames.io/shared/images/fonts/Slackey-Regular.wofffonts200634 ms21.2 KB
https://cardgames.io/shared/images/svg/face-2.svgimages200629 ms6.7 KB
https://cardgames.io/shared/images/svg/face-mike.svgimages200629 ms4.6 KB
https://cardgames.io/shared/images/favicon32.pngimages200625 ms830 B
https://cardgames.io/shared/images/svg/face-3-sad.svgimages200622 ms6.4 KB
https://cardgames.io/frontpage/images/frontpage-touch-icon-192.pngimages200618 ms12.7 KB
https://cardgames.io/shared/images/svg/face-0.svgimages200618 ms5.3 KB
https://cardgames.io/shared/images/svg/face-mike-sad.svgimages200612 ms4.6 KB
https://cardgames.io/shared/images/svg/face-0-sad.svgimages200610 ms5.3 KB
https://cardgames.io/frontpage/1.94.0/frontpage-manifest.jsonother200603 ms531 B
https://cardgames.io/frontpage/1.94.0/frontpage.min.jsjavascript200601 ms34.2 KB
https://cardgames.io/frontpage/images/frontpage-touch-icon.pngimages200601 ms17.0 KB
https://cardgames.io/frontpage/1.94.0/frontpage.min.csscss200601 ms16.4 KB
https://cardgames.io/+ pdata.face +other00 ms0 B
https://cardgames.io/+ pdata.faceSad +other00 ms0 B
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